#include "SB.h"

float SB::dt = 0.0f;
float SB::gameTime = 0.0f;
int SB::SCREEN_WIDTH = 1.0f;
int SB::SCREEN_HEIGHT = 1.0f;
float SB::PIXWIDTH = 1.0f;
float SB::PIXHEIGHT = 1.0f;
float SB::contentScale = 2;
